Language: C++
Year Completed: 2010
Robellion Main Menu |
Robellion was a game myself and a couple of guys from the C++ course decided to try and build over the summer holiday once the course was over, to advance our C++ skills further and keep the knowledge fresh in our brains.
The concept was a Plants vs. Zombies inspired game, only if you had controlled the Zombies instead of the plants. The idea was that you took control of a Robot uprising trying to wipe out all of the human military outposts.
Robellion Main Game |
Unfortunately this game was never completed as David and I moved on to the Game Diploma course and Mike left to continue his role at work and do a bit of travelling.
In it's current form you can start a game from the main menu, select one of three levels, and place robots onto the game world for them to move and fire in the direction of an enemy human resistance that unfortunately is not there, you can also collect the randomly generated resources placed at random intervals on the game board to allow you to purchase more robots.
You can find the screenshots of the game here: https://www.dropbox.com/sh/ys28z4sfnvvislt/AADKCAIDeFasXSGhXhheeMLPa
All scripts here: https://www.dropbox.com/sh/d2pnwnz1zt025xk/AAD2F1FaxDG8ihm4fHan2bama
And all the game files, including Debug and Release builds of the game here: https://www.dropbox.com/sh/4yy0rxat490vqn1/AAAvGFpCve-IRCrFJqWnIWEKa
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